I’ve spent more time than I’m willing to admit playing Cookie Clicker, Adventure Capitalist and Clicker Heroes. How much time you ask? I SAID I WON’T ADMIT IT, GOSH. Anyway, Battlestation was attempt to provide that same slot machine feeling of increasing numbers, and the same interesting long-term vs short-term pay off choices, but without all the waiting and clicking. At the moment it all plays out in a kind of number-crunching Plants vs Zombies, but there’s plenty of potential for mechanical depth here. Another one for the “needs a bit more work” pile.