I originally made Paint Racer in about four hours at a jam inside the Cape Town City Hall, before later polishing it up for a Super Friendship Arcade event. Theme of said jam was brilliant: make a game that is persistent between play sessions. Paint Racer is quite simple, it’s a local multi-player racer where you zoom around collecting coins, and whoever collects the most, wins the race. Players move faster over coloured paths than on the darker terrain (not unlike Chalo-Chalo). The interesting part however; is that while racing players are also “drawing” the track for the next race with their movements. I like this game. It’s quick and fun with a rapid turnaround and a nifty hook/gimmick.