A multiplayer arena combat game with some RPG elements tossed in for good measure. And of course, no RPG experience is complete without grinding for experience and gold by slaughtering hapless NPCs. The grand design featured skill trees, spells and items that could all be bought and unlocked as the rounds progressed. But in typical fashion, I never made it past implementing a basic levelling system before AI and networking crept in and I lost interest. There’s a decent stamina/blocking/dodging combat system in there though. In fact, some say this game was the inspiration behind Dark Souls, a popular game that released by From Software later the same year (coincidence? You decide!). They solved the AI and networking problems by simply choosing to implement those features poorly and at the last minute as far I can tell.