Strings is a physics based puzzler where the player must strategically place various types of ropes, chains and wires to guide a ball (happy) to the goal (cheezburger). Some strings are loose, while others are elastic and springy. Some strings will be cut by sharp objects, others are unbreakable chains and some are magical and won’t collide with anything at all. Basically, this is The Incredible Machine, but with just different types of strings. This is the first pure puzzle game that I like enough to design 20+ levels for. Physics sandboxes aren’t really the best for these types of puzzle games (it’s hard to make hypotheses and test them when the physics is unpredictable), but I really like this game nonetheless. It’s a goodie.