Tom Sparks was the first game I worked on as a professional game developer and one of my favourite projects ever. I had an absurd amount of fun working on this and went through the biggest and fastest learning period in my game dev career. The game is a top-down action adventure with increasingly crazy weapons ala Ratchett and Clank. We made a polished vertical slice, but the full game sadly never saw the light of day. The publisher we had decided to stop funding development and instead try fund the game via a doomed Kickstarter campaign. Tom Sparks isn’t perfect, but it will always have a special place in my heart and I’m very proud of it.